So I've been playing Battlefield Bad Company 2. I've spent more than 24 hours online and started though the single player mode.
This is a long post and covers lots of different aspects. In an effort to combat the simple tl;dr, this post is split up into several different sections, so here's the TOC:
Multi-player Review - The Bad
Multi-player Review - The Good
Multi-player Review - Overall
Single Player Review - The Bad
Single Player Review - The Good
Single Player Review - Overall
Once you actually unlock the med kit, advancing in the medic class is easier, but it is just a little weird. What would have been better is to start everyone off as assault and then unlock classes. X number of long range hits, you unlock the sniper class. Y number of savior kills (killing an enemy who's shooting at a team member) you can be a medic. Z number of blown up vehicles, you should be a grease monkey. This would have made a lot more sense then a medic who can't heal.
While it is unlikely that a game developer will be reading this post, I still want to put out this proposal, if you're going to have to unlock weapons, Why not unlocking classes as well based on performance? Help guide the player to where they can do the most good for their team.
Also, from time to time I'll encounter a glitch or two, such as I had a reverse repair gun for a while yesterday. I couldn't repair an empty tank, but I should as hell could tear it apart.
I also learned something, you can get a road kill with the UAV. That was a learning experience.
Stay with your vehicle. Until it blows up. Not kidding about this one as well. I can't count the number of times I've seen a tank run up the enemy base, and then everyone jumps out since it is damaged. Why not put a bow on the gift at that point? 1 engineer with a repair gun and you've just handed the enemy team a shiny new tank.
While we're talking about vehicles, take them when they spawn. If you leave a vehicle at your spawn, the enemy will take it if you don't.
Get behind the enemy force. Especially important for recon, with expanded ammo packs. A single recon behind enemy lines can cause havoc.
Spawn on your team mate behind enemy lines.
Give the recon some ammo. 2 "motion mines" isn't a lot. The can be the difference between win and lose in a close game. Spawn on your snipers and drop off a crate.
Oh and about spawning on snipers, if you spawn on a sniper who's in a nest, get away. You're drawing attention to them and going to get them killed.
Single Player Mode
There's no movement, nothing. As soon as I hit the river, people start spawning out the banks. WTF? Even if I took everyone out, why weren't they camped out down there? I much prefer an Uncharted like approach to the baddies, it allows me to choose the style of combat rather than have it forced upon me. Is that really too much to ask?
Additionally, there's some glitches in the dialog from time to time. These same glitches appear to affect multi-player as well.
Finally, I keep trying to spot people in the single player mode. Yeah, that doesn't work so well. I use spotting in multi-player all the time and having it in single player would certainly help in identifying enemies.