Showing posts with label Editorial. Show all posts
Showing posts with label Editorial. Show all posts

Monday, April 25, 2011

PSN Still Out. Why? (My Best Guess)


Rebuilding a Network from Scratch

First, let me say this post is based on my own experiences in IT and computer programming. I have no knowledge of what Sony is actually doing, but this is my best guess.

So Sony had an intrusion. Why isn't this a non-event and we go on with our lives? Simple, PSN accounts have associated names, addresses, and credit card information.

Now according to Sony they have people working around the clock trying to rebuild the network. As much as anyone would like to believe them, I'm calling BS.

Here's the thing, a major rebuild requires an architect. One guy who, in essence sees the big picture. This is true for both small software as well as products like office. It is especially true in IT, where interactions can cause major problems.

Now think about it, if you have one guy you're depending on to give orders to everyone, it simply isn't possible to have them up for 5 days straight and have a coherent strategy. Hop that person up with as much Ritalin and coffee as you want, by about 24 hours they'll start to make mistakes.

So we have the outage on Wednesday and 48 hours to investigate/formulate a plan of attack. That brings us up to Good Friday, a holiday for a lot of people.

Assuming the mitigation plan on Friday/Saturday was to rebuild the network as evidenced by blog posts, I suspect that this nameless person would have taken Easter off. I mean really, work is one thing but family, they are paramount. So at best I give this foreman of the network 24 hours in the last 5 days to put a set of orders together. (Assuming 12 hours on Friday and 12 on Saturday.)

Now 24 hours seems like a lot of time, but you have to realize 90% of that time would have been working with other engineers to get a grasp on the changes needed and to start to formulate a new networking strategy.

I'm guessing that the real work has just started today. I'd expect some real progress in the next 24-48 hours, but don't be surprised if PSN is off into the weekend.

Incentives for Getting the Lights Back On

So even through people point out PSN is free, it really isn't. PSN pays for its self via online purchases and such. Ever wonder why a game that costs $5 in the store still costs $30 on PSN? It is because Sony controls the pricing and can get people to pay the higher rate to have the game right now.

Every second PSN is down, they are losing money. Lots of money. So while I've painted a picture of doom and gloom above, I could be wrong. Money talks and depending on who's overseeing the network overhaul, the architect could be listening.

Monday, November 16, 2009

DLC - What a Rip Off


So this editorial is going to generalize and while it is not true in every case, for the most part downloadable content is a rip off.

The Past

Let's start with a little history, back in the bad old days game publishers had to really test their games. If they released a game with a flaw, that was it. You wanted an extra level? Hold up the release or it is left on the cutting room floor. No second chances.

Then came the internet, and eventually it migrated to the last generation of consoles. (Except for Nintendo.) At first is was only for gamers to play against each other, but as the current generation of consoles came around the console makers added storage space. This gave the publishers the ability to patch a game (making up for incomplete testing) and fixing issues on the fly.

The Present

And then someone got the bright idea:
You know that game level we had to leave out? Let's put it back in, but make people pay for it.
Thus was born, downloadable content or DLC. Not only do publishers no longer need to test as completely, but they can continue to charge for the game long after it becomes part of the bargain rack at the local game shop. Yes, this allows publishers to get games out on time, but some companies have so embraced the model that they no longer publish full games.

I mean what publisher wouldn't want you to lay out $100+ dollars for the game, controllers and then charge you $2 for each song you could play? And they rationalize it by saying "Oh that's what gamers want, they don't want to pay for content they won't use."

Since there's no way to resell content you didn't really like, and the only place to get it is from the console maker's store, they've created a monopoly. There really isn't any competition to drive prices down, and this gets to the heart of things. Storage space is cheap, and it costs the company nothing to make extra copies of DLC for you. Thus the profit margins are much higher any time you use the store to download a game or content. Do they pass along some savings to you? No. If 10,000 people download something and they've paid the developers off, does the producer lower the price? There's no incentive to price things reasonably, they control all the sources.

The Future

And here's the really scary portion. How long until someone get's the idea to start charging for patches? Haven't you seen the writing on the Sony blog? "This update is offered free of charge!" What happens when your online game suddenly needs an update you have to pay for to continue playing? As if producers needed an more ways to take money from us.

Of course, there's the argument "You don't have to play." That is true. And going down that rabbit hole will end badly for the game/console makers.

Sunday, November 15, 2009

Heavy's Thought on Gaming


As a Full time Automotive technician, Father and husband I don't have a
great deal of time to play games. My time at home is very precious to me
(Que: Golim saying that word). I run a Warhawk Server every week
(MAXIMUMSOAP -9pm ET Monday's) because I know that is a game that
I enjoy very much.

I may be jumping the gun a little here .. let's back up and go with a bit of history

I have been playing video games for as long as I can remember,
Atari 2600 .. to Coleco Vision ... a Nintendo or two ... Sega's systems
(genesis w/32x and CD) ... Orig. Playstation, Xbox, Playstation 2,
playstation 3, Xbox 360 and lets not forget the Wii .... Had a bunch
of systems and hundreds upon hundreds if not thousands
of games. Playing games was a Big part of my childhood and is
still a part of my life as an adult. I have two wonderful children
(13yr & 9yr) a very awesome wife , couple dogs snake and they
are the bulk of my existence. So when it comes to playing a game
I can't afford to put in hours upon hours just to be disappointed
or dislike games.

I have a luxury at work that my shop has WiFi and I own a computer
that I can surf on at my toolbox. In the past year or more I have had
moments when work has been very slow and I can watch gaming
vids, or talk to stalkers on twitter, troll through forums... but these
times are not a given. I have made purchasing mistakes in gaming
as I'm sure everyone has. Years ago I would have looked at a Sucky
Game purchase as a possible trade to a friend or maybe someday
I'll play it again. ... Now this same Sucky game purchase is lost Money
the same feeling I get with Bad service and food at a restaurant, or a
broken new in Box item from a Store... the restaurant can sometime
be salvaged with a discount, or the fact that you don't tip as well ..
Haha Mr. Sucky waiter - Take that. The broken item can sometimes
be exchanged or maybe returned to buy something else. the Game
on the other hand, retuning it is like a cop out... it's feels like saying
this Game beat me ..it feels Dirty .. it feels kinda wrong ...

Basically what I'm sorta Saying is as i get Older and the Games get
better at looking good in trailers and game play vids. It becomes
harder for me to go out and purchase a Game brand new on release day.

Sometimes I think .. why not just rent it first, or wait a Month or two
and read some reviews maybe buy it used for half price ???

Gaming in these times becomes, for me, a lot less about the New
and improved and A lot more about -

My time is worth a lot -
Can this "Game" meet my GOML


Anyone that has a different view should feel free to tell me how "Wrong" I am

Tuesday, November 10, 2009

Classic Gaming / Greatest Hits


Today's post is a little bit of editorial rather than a review:

So yes I realize I'm playing into a xkcd joke, but I just started Uncharted - Drake's Fortune. I got it for a song, and so far it's kept me and my wife entertained.

While I understand Uncharted 2 is all the rage right now, I encourage people to look back at the greatest hits and classics. Play through Mario Brothers again, shoot that dog on Duck Hunt.

When you hit a frustrating point of Modern Warfare 2, remember, your old games need love too.

A round or two of Warhawk never hurt anybody. MaximumSOAP on Monday nights, 9 PM Eastern, 6 PM Pacific, sponsored by Heavy7666.
 
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